![]() ![]() The A button, when held, will cause Kirby's machine to brake, which builds up power in the form of charging. The control stick can also be used to perform a Quick Spin, which is done by quickly tapping left and right together. Kirby's vehicle (referred to in-game as an "Air Ride Machine") will in most cases move forward automatically, so the control stick is used to steer, both on the ground, and in the air while Gliding. 10 Crossover with Kirby: Right Back at Ya!Īll three modes feature the same simplified control scheme, in that only the control stick and the A button are required for normal play.Otherwise, the game can be played split-screen with up to 4 players, or with CPU opponents. In addition, a LAN adapter can be utilized to allow up to 4 players to play on different screens using multiple copies of the game and multiple GameCubes. There are three main game modes in Kirby Air Ride which each offer their own unique experience. Depending on the game mode and settings, a large number of items and objects can also be made use of to affect the outcome of races. Using only the Control Stick and the A button, the player can guide Kirby both on the ground and in the air with a surprisingly complex number of maneuvers to master, in addition to making use of Kirby's signature inhale and Copy Ability to gain an advantage over the other racers. It is a multiplayer racing game that takes place in full 3-D environments, involving one or more Kirbys riding various means of transportation - from Warpstars to Wheelie Bikes - through colorful and abstract courses. Kirby Air Ride is a spin-off title released for the Nintendo GameCube, being the only Kirby game released for that system. For a related sub-game from Kirby: Nightmare in Dream Land, see Kirby's Air Grind. For information on the canceled Nintendo 64 game, see Kirby's Air Ride (Nintendo 64). This article is about the racing game released on GameCube in 2003. Japanese, American English, British English, European French, Italian, German, Castilian Spanish When you are charged, float near the blocks in your path and fire off your electricity to open the path to the final token.Box art of Kirby Air Ride from various regions This will charge your electricity attack, which can be activated by pressing the 1 Button. To clear this set of blocks, simply suck up three boxes or enemies with the 2 Button. As you approach the tutorial sign, there will be a stack of immovable boxes to your right. This dandelion will lead you to the second token.īonus Star Token #3 will be obtained when Kirby is in UFO form. Ride the second dandelion to the peak of its path and then jump to a third dandelion on the left. Follow the course of the dandelions, jumping from the first to the second one on the right. After the fountain appears, throw your rope towards the exclamation mark to reveal your third and final Treasure, the Flower Fields Soundtrack.īonus Star Token #2 can be found in the next dandelion area (the one immediately after the ladder). Follow this exclamation mark down to the lily pads. Peeling this patch reveals an exclamation mark. Press forward through the rain to find two more frog heads to swing from. ![]() Swing across the button attached to the frog to reach the second Treasure, the Frog Umbrella Stand. Then take the second dandelion to its peak and jump to the right. Roping and holding on to this button will send you through the air, but before you rush on, make sure to grab the group of beads to your left. Immediately after collecting the Flower Clock, dash (as a car) to the right and time your jump to reach the ledge containing Bonus Star Token #1.Īs you continue through the level, you'll reach a dandelion with a button. After collecting its beads, jump over to the right to find this levels first Treasure, the Flower Clock As you approach the fourth pink Treadmill Flower jump to your right, lasso the Swing button and hop onto the large yellow Treadmill Flower. ![]()
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